The Art of Co-design
A practical guide to co-design as a methodology, covering how to involve users and stakeholders as genuine creative partners rather than just research subjects
25 entries
A practical guide to co-design as a methodology, covering how to involve users and stakeholders as genuine creative partners rather than just research subjects
A visual survey of typography across cultures and scripts, exploring how letterforms carry meaning beyond the Latin alphabet
Can a chatbot-style UI work without generative AI, using decision trees, hyperlinking, and serendipity instead?
A guide to inclusive product design from Google's perspective, showing how centering underrepresented users produces better products for everyone
Research-grounded framework for designing conversational interfaces, covering dialogue structure, turn-taking, context management, and the social dynamics of human-computer conversation
Practical guide to designing voice, chatbot, and multimodal interfaces, with a strong focus on the craft of writing dialogue and handling the unexpected
A framework for designing multimodal experiences that work across sight, sound, and touch, with practical guidance for accessibility and cross-sensory interaction
Introduces content modelling as a discipline, showing how to structure content so it can be reused, combined, and delivered across channels
The practical standard for VUI design: persona, dialogue flows, error handling, and the specific challenges of designing for voice from a Google engineer
Evidence-based guidelines for designing online instruction, drawing on multimedia learning research to explain what works, what doesn't, and why
A collection of over 80 workshop games drawn from innovative organisations, designed to unlock creativity, generate ideas, and move groups toward decisions
Synthesises decades of learning science research to explain how people acquire, organise, and transfer knowledge, with implications for teaching and instructional design
Covers the principles and practice of accessible digital design, making the case that removing barriers for disabled users improves experience for everyone
A practical framework for using narrative in instructional design, showing how to build scenarios that engage learners and transfer to real-world performance
A comprehensive reference and practical guide to writing the small, functional texts in digital interfaces: buttons, labels, error messages, and empty states
On the social design of robots and connected products: how to give them personality and presence without crossing into uncanny territory
A practical guide to online persuasion and behaviour design, showing how digital interfaces can ethically nudge users using psychological principles
Shows how UX writing decisions connect to product strategy, with practical techniques for writing interface text that guides users and reflects brand voice
A collection of IBM Research studies on real-world conversational UX, examining how people actually interact with dialogue systems in deployed contexts
Foundational text on human-centred design, arguing that when objects are hard to use the fault lies with the design, not the user
The earlier technical-academic standard for VUI design, covering speech recognition, dialogue management, and usability principles for voice systems
Business-oriented guide to designing and deploying voice and chat bots, with a focus on use cases, personas, and getting from prototype to production
An update on my favorite AI-tools...a never ending overview
A rant about LinkedIn's AI buttons.
A hands-on exploration of Microsoft Copilot for PowerPoint, testing its capabilities for presentation creation and editing, with humorous comparisons to the legacy Clippy assistant. Copilot has significant limitations in understanding context and user intent, particularly with non-English content and specific editing requests. The AI assistant struggles with co-reference resolution, making it difficult to understand which slide or element I am referring to. Copilot cannot directly access or interact with PowerPoint Online, limiting its functionality for cloud-based workflows. The fallback responses are repetitive and lack conversational variety, making the user experience frustrating. Despite being positioned as an AI assistant, Copilot performs worse than the legacy Clippy assistant from the 1990s in practical usability. Dutch language support is officially unavailable, creating barriers for non-English users even when prompting in English. My experience raises questions about the readiness of Copilot for PowerPoint as a production-ready tool for content creators.